Valve abandons the macOS version of SteamVR

Valve has announced that SteamVR will no longer support macOS, although older frameworks are still available in beta.


SteamVR needed headsets like HTC’s and the Mac’s ability to fly it

Three years after the launch of a rumored Mac edition, the developer and platform manager of Steam Valve has announced that it is no longer supporting SteamVR on the Mac. The news, which precedes any announcement of virtual or augmented reality from Apple, was published in a quick community notification.

“SteamVR has ended OSX support so that our team can focus on Windows and Linux,” he says. “We recommend that OSX users continue to opt for SteamVR [macos] to access legacy versions. “

“Users can choose a branch by right-clicking on SteamVR in Steam and selecting Properties … -> Betas”, he concludes.

The original launch in 2017 was a beta version, and it was introduced because macOS High Sierra introduced support for eGPUs on Thunderbolt 3.

So far, users of the SteamVR community site have responded with predictable mixed responses, but most report that the Mac has always performed worse in gaming than other platforms. This has really been the case ever since the introduction of the Mac in 1984, but support for eGPUs seems to make a difference.

Appleiphonestop has been using SteamVR on macOS and Windows with Valve’s own VR headset for a few months. We will discuss this in more detail shortly.

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