Although Final Cut Pro X does not support external GPUs yet, DaVinci Resolve is another popular NLE that works already with eGPUs macOS. In fact, the $ 299 Studio Editi supports multiple GPUs, which can have a noticeable effect timeline performance and rendering / exporting.
I was very impressed by the relentlessness of Blackmagic Design, the creators of DaVinci Resolve by iterating its hardware and software products. For example, DaVinci Resolve has progressed from what we csidered above all as a colorist tool that you would use and return to your primary NLE, to a competent automous NLE. The next versi 15, now in beta, even sports an animated graphic platform called Fusi that is cooked.
As I recently toured the show in Las Vegas at NAB 2018, there was a notable buzz about DaVinci Resolve – several popular sellers specifically named Resolve in reference to its eGPU support and noted the gains from impressive performance made possible by this feature.
In this hands- video presentati, I present DaVinci Resolve with several eGPUs. As you will see, an eGPU can turn a MacBook Pro – a machine that may have trouble editing in DaVinci Resolve by itself – into an editing machine capable of doing so
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I'm far from being an expert at DaVinci Resolve, although it's my list of things to learn this year. From what I have tried, I am impressed by its user interface, its layout and the scope of its features under the hood. If I ever had to change Final Cut Pro X, DaVinci Resolve would probably be my first alternative choice.
With all that, I wanted to briefly test the performance and accelerated exports of eGPU in Resolve and Resolve Studio. 14. The Studio versi, as mentied, supports multiple eGPUs, but it's also $ 299. It's the same price as Apple's Final Cut Pro X, but Blackmagic Design offers …