Phil Schiller of Apple cfirms that the Steam Link iOS app has not followed the instructis of the App Store

Apple's decisi to prevent Valve's iOS Steam Link applicati from appearing in the App Store was due to a variety of issues, including in-app purchases , cfirmed Apple's Phil Schiller

<img src = "http://apple.insidercdn.com/v9/images/1×1-white.jpg" alt = "Steam Link iPad iOS [19659004] In a Email sent to several customers and surfacing Reddit, Apple's Senior Vice President of Global Marketing at Apple, Phil Schiller, gave more details about the issues that the Steam Link applicati had when submitting. not directly mentiing the specific rules being broken, Schiller hinted that the Steam showcase and cnected features are problem areas.

"Unfortunately, the review team discovered that the applicati Steam iOS from Valve, as it is currently submitted, violates a number of rules. cerning user-generated ctent, in-app purchases, ctent codes, and so . Reddit . "We have discussed these issues with Valve and will ctinue to work with them to help bring the Steam experience to iOS and Apple TV in a manner that is csistent with the store's guidelines."

Schiller's comments provide more information than the original Valve statement ce news broke of the rejecti of the applicati. Valve said that the applicati was originally approved by Apple May 7, but that it was revoked three days later, citing "business cflicts with the guidelines of the company." applicati "that were not recognized by the original team.

Steam Link allows users to play games hosted their Mac or PC their iPad, by broadcasting a live video stream of playability over a local network to the app, while the ctrols .. .

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