Apple's ARKit software platform is currently a single-user business. An extensi of the technology planned at WWDC will allow some peer-to-peer communicati between the two devices, while limiting the persal data that Apple must manage and retransmit
. The raw scans of a surrounding area will be shared between users, with no intermediate stop "idle" a server somewhere. However, the way the data would be processed when a player gives up, or for more than two players was not detailed.
It also remains to be seen if the effort spread to more than two people. If the data is not stored in a central repository, the total requests for data transmissi for the analytics increase expentially with the additi of new drives.
The performance of multi-user augmented reality requires scans of the user's envirment. sent and stored in the cloud, according to Reuters . This could have what Joel Odgen, CEO of Cstruct Studios' publisher, called "very serious privacy implicatis that we have not really explored yet".
Apple's ARKit debuted at the WWDC 2017. It was updated to versi 1.5 with the March 29 versi of iOS 11.3 which is based the original ARKit …